Mar
16th
Sun
16th
A little update… of course it’s not the same as seeing this in motion. The cards spin and arch through the air… and when they hit a wall they start to slowly flutter downwards. I got some simple artificial intelligence with enemies walking left and right and shooting cards at their own will as you can see (it was too hard for me to shoot cards myself while taking the screenshot).
Graphics are still very preliminary… right now I’m working on making it easier to create and edit maps/terrain, and then I will take a look at some character models, finally.

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