Apr
17th
Thu
17th
Anybody *really good* at C++?
This game I’m working on is already fairly large… but to help speed things up and also get another perspective on it, it would be nice to have another C++ developer working on this too.
By *really good*, you know what templates are, you know OpenGL, maybe even vertex/pixel shaders, you understand what “virtual” means and its significance for destructors.
My contact info is at the bottom.
Unfortunately I won’t have much time to work on this in the near future since I have about a month of travel coming up, but would still like to hear from people if there are any out there.

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